Welcome to the final video in our mini-series, where we explore how to bring modular Daz assets and characters into Unity to create AAA environments and sequence together cinematics using Unity’s built-in Timeline feature, all while enjoying the power of rendering in real-time with HDRP.
In this episode, we talk about adding the final polish to your cinematic, from using a particle system to create a dust storm effect, eliminating reflection issues on your Daz character, and exporting video footage using Unity Recorder while you watch your Timeline cinematic render in real-time.
The Daz 3D assets used in this tutorial are:
Desert Ruin – https://www.daz3d.com/desert-ruin
Aiko 8 – https://www.daz3d.com/aiko-8
Treasure Hunter Clothing Set – https://www.daz3d.com/treasure-hunter...
Soiree Glam Hair and Ponytail – https://www.daz3d.com/soiree-glam-hai...
Watch the full series:
Part 1: • How to Create a Cinematic Video With ...
Part 2: • How to Create a Cinematic Video With ...
Part 3: • How to Create a Cinematic Video With ...
Part 4: • How to Create a Cinematic Video With ...
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