Durable Functions #9: Raise Events / Human Interaction Pattern

Опубликовано: 19 Февраль 2026
на канале: Serverless on Azure
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This is the 5th part of a series of vlogs where I'll talk about the Durable Functions OrchestrationClient/DurableClient API. In this episode, I'm covering class and the Human Interaction pattern by showing how events are raised in the client using the RaiseEvent method, and how events are received in the orchestrator with the WaitForExternalEvent method.

[0:25] Azure Functions, The Game
[1:15] RaiseEvents method
[2:25] Human Interaction pattern
[9:00] Single Approval with timeout & default
[12:30] Multiple Approvals

GitHub repo with the demo project (see project folder 40_Events):
https://github.com/marcduiker/demos-a...