Making basic zombie AI in Unity3d- Part 2

Опубликовано: 02 Март 2026
на канале: SRCoder
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In this video we build on the code and create a simple state based AI that switches the enemy from idle to chasing and back again.
This is a really simple version of the behavior you see in a lot of zombie games including Fortnite- save the world.
I have tried to make this as simple as possible and extendable. If you want more (like adding models and animations!)- subscribe and comment!