Been a long while, but at last, here is the next preview for Clover!Swap!!! Today, it's gonna be very simple: I'm showing off the (finally) finished Undertale Yellow NPCs!!! They are mostly just here to tie in the two games together, (Considering that's kind of the point of the whole mod) though they all have new stories to tell, and some (And by some, I mean Martlet) will even directly help and hint at the story you are going through. These have been in development for far too long, so I'm very happy that they're finally all done.
These are just their regular and first interactions, though much like the other NPCs in this game, they have much more to say if you revisit them later in the story, or if you do certain actions. I'll let you find that out for yourself, though...
UNDERTALE Clover!Swap Mod is an AU mod with a simple premise: Clover and Frisk have swapped places in the timeline, leading to Clover being the eighth fallen human, while Frisk becomes the seventh. As such, you now control Clover going through what would have been Frisk's journey.
However, this isn't a simple quick&dirty sprite swap; The whole game has been adapted for Clover's presence, such as the story, dialogue, cutscenes, SOUL modes and even enemies stats all being adapted to be accurate to Undertale Yellow's depiction of the yellow SOULed human.
It features, most notably:
-Clover in place of Frisk, complete with run button, sense of Justice, gun mastery and cowboy hat, pardner!
-Undertale Yellow's ammo rather than Undertale's weapons to load into your Toy Gun!!! (Some of Undertale's weapons are still available to be seen, but most aren't able to be picked up, and the one that is can't be used as an actual weapon)
-Permanent access to the Yellow SOUL mode starting from a certain point, depending on the route
-Heavily rewritten dialogue, most notably from Flowey (While Clover has learned to be DETERMINED enough to save on their own, that won't stop Flowey from mocking and tricking them!)
-Heavily reworked enemy stats to make the game harder. (In accordance with Clover being "too weak" for the main path according to Flowey in UTY Neutral, though there will be an alternate patch to disable them)
-A very different Genocide Run, now themed around Clover upholding JUSTICE!!! Previously one-shottable bosses now take more than one hit, the old faces have new dialogue questioning your sense of JUSTICE, and a brand new boss, as well as a new ending for the route. And of course, starring Enemy Retreating.
-Undertale Yellow music and references where they make sense!
-JUSTICE for the hidden bosses, one turning into a superboss and the other into an obligatory Genocide encounter.
-Several unused and scrapped features restored, from items to enemies!
-Blocking Alphys's Hotland text messages!!
-A birb contact for your CELL PHONE!!!
AND SO MUCH MORE STUFF THAT YOU'LL HAVE TO FIND OUT FOR YOURSELF ONCE IT'S RELEASED!!!!!
Credits goes to the Undertale Yellow mod team for Clover, Martlet and all Undertale Yellow assets, and Toby Fox for Undertale and all its assets. (Also credit to Undertale Red and Yellow for existing and being cool; I did not steal your 6-shooter concept, I promise!)
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(Finally seeing how Clover's ammos work in the UNDERTALE engine...It fills you with a sense of justice.)