UPDATE: This video has been revised. I highly recommend watching the new version here: • Game Dev Considerations, Part 1: Game...
NOTE: This video includes a very simplified view of the model-view-controller pattern that may be misleading about its nature. You can find more information about the pattern and how it works here: https://developer.apple.com/library/c...
This is the first in a set of discussions on game development from a project management approach. Instead of exploring a particular game mechanic, visual effect or technical trick, the purpose of the videos is to look at your game project as a whole to better understand how to complete it.
This first video looks at the idea of game logic and where it runs in your game project, which can have a major impact on your development process as a whole.
The roguelike at ~7:30 is Wayfarer and is available for free at: http://benhem.com/games/wayfarer/
NOTE: This series will dive into some specifics surrounding Unity, but the fundamentals should apply to any game development.
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