A detailed tutorial on how to develop once and deploy everywhere on the various VR platforms in Unity. It exploits Unity XR Plug-In Management and XR Interaction Toolkit.
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Time codes for the sections of the video:
1. Intro (0:00)
2. Project initialization (2:28)
3. Scene setup (7:00)
4. Vive Wave support (10:59)
5. SteamVR support (15:58)
6. Build (31:40)
7. Execution tests (35:08)
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#VR #Unity3D #Tutorial