I was hoping to put something together in-game that would show off the tech we're intending to use for in-game, dynamic destruction in Steel Hunters but... Well, the implementation took a bit longer than expected.
So here's a little in-UE4 tech demo showing off some of the features of the destruction tech against varying types of projectiles.
For mechs and behemoths and apocalyptic vibes, check out: http://steel-hunters.com
For more on the destruction tech, check out: https://developer.nvidia.com/blast
And, finally, for more Joy Machine: https://joy-machine.com