#snowrunner #snowrunnerhardmode #letsplay
This is day 487 of my daily SnowRunner Hard Mode Play-through.
In this episode, we first bring the Mack Defence M917 and Ford F750 back to the Town where we park the Ford for now, and head on to the Warehouse to load 2 x Wooden Planks and connect the 2-slot trailer with 2 x Bricks and return back to the Garage where we deliver these before grabbing 2 x Vehicle Spare Parts from the neighbouring Service Hub to complete the Second Garage Construction contract. We then return to the Town, and find the International Transtar that we had left in the town earlier, and take it up to the Metal Works to complete the Plant's Workhorse task, and load 1 x Metal Beams, before returning back to the town Warehouse and putting these into the 2-slot trailer, and loading 1 x Cargo Container onto the traybed, and then taking these down to the Fish Farm to complete the Tower for the Fish Farm task.
I am playing with the standard Snow Runner Hard Mode rules:
- You have to pay for your fuel & repairs;
- You have to pay for your vehicle deployment;
- You have to pay for your vehicle recovery;
- You have to pay every time you load cargo automatically;
- You are not able to sell your trailers and semi-trailers;
- You sell your trucks and equipment for half its price;
- Contests are restricted in the number of tries you make;
- You have to search for the facilities with the cargo that you need by yourself;
- You are not able to skip forwards in time.
On top of these, I have also added the following rules:
- No mods;
- Only solo gameplay, no co-op / multiplayer;
- Region must be 100% complete before starting the next region;
- Regions must be executed in the standard Snow Runner sequence;
- Only vehicles native to the region may be purchased/deployed in that region.