Welcome to the world of game development!
To get a photo or video with your sign on mortar shell & support Ukraine: https://www.charity.moe/shelldonator/
To try current version of VODKA RUN: https://is.gd/felipa
Timecodes()
{
00:00 Intro;
00:51 Making background with Leonardo.ai;
01:05 Making design for menus with Figma;
01:39 Export design to Unity;
01:52 ShellDonator - stand with Ukraine help to get a truck for Ukrainian defenders;
02:30 Making menu buttons in Unity;
02:55 How I made buttons work?;
04:09 Can I gather a community around this game?;
04:29 Outro;
}
In this video Yakozena is back with another round of game development, and this time he's creating a killer menu for his latest creation, VODKA RUN.
Join us as we walk you through the process of creating the main menu and in-game menu for VODKA RUN, a game about a Russian dude on a never-ending quest for his next bottle of booze. With easy gameplay, hard decision-making, and base management, this game is sure to knock your socks off.
We make Figma get us six buttons for the main menu and resume, restart, and main menu for the in-game menu.
We want to share our successes and failures with all of you and hear your feedback and suggestions. So, be sure to download the current development version of the game and give it a go. And if you have any questions or suggestions, leave them in the comments below.
Join Yakozenf on this exciting journey of game development and community building. Download VODKA RUN and let's have some fun. Don't forget to like and subscribe for more game development content.