How to use remote transforms with examples | Godot 4

Опубликовано: 05 Август 2026
на канале: Octodemy
7,244
286

Here are some examples on how you can use the Remote Transform node in Godot 4.
From taking advantage of the FollowPath3D, to remote cameras, to minimaps and shader tricks.
There are examples in 3D and 2D, but the node works the same in both 3D and in 2D.


····················································································
Want to support me?
https://www.buymeacoffee.com/octodemy
  / octodemy  
····················································································

CHAPTERS:
0:00 RemoteTransform
0:21 Follow path
0:44 Remote cameras
1:30 Minimaps
2:21 Shader tricks

#godot #godot4 #godotengine

----Personal notes
Making a smaller video this time.
A quick tip on how to use remote transforms with examples.
As usual, I got delayed 3-4 days. This time a got a cold and a throat inflammation.