AI Component Setup

Опубликовано: 11 Июль 2026
на канале: Worldwide Gamers United
31
1

In this series we will be showing how we build upon the Hyper default AI included in the MST modules.
For this we use only the Combat v2 component as goal to use this as the migration source.
This is a way of doing it but i not say this is how you need to do it.

If you have a other way of handling things feel free to share your idea.
To post comments best use the discords to do so as i have little time to read all youtube comments.

Games by Hyper
Site: https://gamesbyhyper.com/
Epic Store: https://www.unrealengine.com/marketpl...
Discord:   / discord  
Discord room/topic for this series: #Create/adapt AI using AI behavior system

WGU
Discord:   / discord  

Udemy (perceptive ai) as Guideline
https://www.udemy.com/course/percepti...