Gdevelop FREE VISUAL Game Engine Examples: DEDROID by RAPAGAMEZ
Continuing to bring some examples of games that have been developed with GDevelop. In this case DEDROID by RAPAGAMEZ.
You play as a young man who want to be “The world champion” of the MMA someday. So the young man needs to beat opponents and climb from the smallest gyms to the biggest stadiums to achieve his dreams!
This battle system is inspired games like Lisa and Tekken franchise.
-You use arrow keys and A,S,Q,W keyboard buttons to make Melee combos or Grappling moves. You need to make the attack combos in given time (15 seconds). Idea is that A and S represent legs and Q and W hands. Every move use stamina. Less stamina = less damage and more missing the attack.
-You can find “Attack list” in the battle menu where you can check both, melee and grappling moves. In the attack list you’ll find only the moves you have learnt and can use.
-You can use “Dodge” command that grows stamina back slowly. While dodging, defence is higher but enemy can attack 3 times before your next turn. Dodging is very important thing.
-“Items” are things that I’m not sure will I include them at all in the game. If there are items, there will be only potions and doping that boost stats.
-You can “Tap out” all the time you want and it works every time. It means you surrender and enemy wins.
You can find “First turn” meter in the battle menu. There you can see two meters, one is for enemy and one is for player. It is the competition between the player and the enemy, which begin the battle. Speed stat affect this. (This might get deleted or this might have something to do with "ring control" or some kind of boost if you get the first turn)
Our honest feedback
The game is hard to understand as it is not very clear what you have to do, and until you are able to understand what you actually have to do, makes you lost of time, not understanding why you are not making any damage to the enemy.
In the same, way once that you, supposedly know what to do and apply it, it is quite intriguing to see the enemy bragging to you in every attach that you have missed.
Nonetheless, with a good tutorial, less initial options opened to explore and guide in more detail the player, it could be a good and fun experience.
You can test the game on itch.io
https://rapagamez.itch.io/working-tit...
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