I'm Back with another 3d Character creation process series here's part 1 - Modeling and Sculpting.
This one's another VRchat commission of this here character Synorei.
I switched up my workflow a bit for this one and used multiresolution to sculpt fur.
Blender multiresolution sculpting has been developed a bit recently and it's really nice to use.
more in-depth retopology:
• Plushmellow (commission) || Blender c...
• Plushmellow (commission) || Blender c...
• Taylor - Blender Character creation p...
Made with Blender: https://www.blender.org/
join the discord: / discord
commission info: https://www.deviantart.com/roseredtig...
Links:
twitter: / roseredtiger
Deviantart: https://www.deviantart.com/roseredtiger
Newgrounds: https://roseredtiger.newgrounds.com/
tumblr: / roseredtiger
sketchfab: https://sketchfab.com/RoseRedTiger
FAQs:
Q:Do you use a tablet for digital art?
A: yes, I have a Huion kamvas 16(2021). I wouldn't recommend using a mouse for sculpting/ painting, it's really slow and kinda bad for your hands. A cheap pad tablet is pretty good to start with though, you don't need a fancy screen tablet.
Q: will you make a tutorial?
A: maybe, at some point. I'm still learning myself, and there are loads of people way more qualified to teach stuff.
In this video I show you my process for sculpting a base, hiphpoly sculpt, retopologizing it and sculpting in more details with multiresolution.
I also tried out a new way to sculpt fur.
this timelapse is sped up 20X, the process so far took about 20 hours
Content:
0:00 intro
0:40
2:00 refining
17:36 retopology
27:22 Announcements
39:05 Multiresolution sculpting
43:45 fur details
51:55 finished model