Synorei - Blender Character Creation Process || Part 1 - Modeling and Sculpting

Опубликовано: 10 Октябрь 2024
на канале: RoseRedTiger
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I'm Back with another 3d Character creation process series here's part 1 - Modeling and Sculpting.
This one's another VRchat commission of this here character Synorei.

I switched up my workflow a bit for this one and used multiresolution to sculpt fur.
Blender multiresolution sculpting has been developed a bit recently and it's really nice to use.

more in-depth retopology:
   • Plushmellow (commission) || Blender c...  
   • Plushmellow (commission) || Blender c...  
   • Taylor - Blender Character creation p...  

Made with Blender: https://www.blender.org/

join the discord:   / discord  

commission info: https://www.deviantart.com/roseredtig...

Links:
twitter:   / roseredtiger  
Deviantart: https://www.deviantart.com/roseredtiger
Newgrounds: https://roseredtiger.newgrounds.com/
tumblr:   / roseredtiger  
sketchfab: https://sketchfab.com/RoseRedTiger

FAQs:
Q:Do you use a tablet for digital art?
A: yes, I have a Huion kamvas 16(2021). I wouldn't recommend using a mouse for sculpting/ painting, it's really slow and kinda bad for your hands. A cheap pad tablet is pretty good to start with though, you don't need a fancy screen tablet.

Q: will you make a tutorial?
A: maybe, at some point. I'm still learning myself, and there are loads of people way more qualified to teach stuff.

In this video I show you my process for sculpting a base, hiphpoly sculpt, retopologizing it and sculpting in more details with multiresolution.
I also tried out a new way to sculpt fur.
this timelapse is sped up 20X, the process so far took about 20 hours

Content:
0:00 intro
0:40
2:00 refining
17:36 retopology
27:22 Announcements
39:05 Multiresolution sculpting
43:45 fur details
51:55 finished model