V-Ray | VFB to PHOTOSHOP Workflow | Non Destructive Color Matching

Опубликовано: 10 Апрель 2026
на канале: Jonas Noell
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In this tutorial you will learn how to build a non-destructive setup to match the V-Ray Framebuffers Tonemapping and Color Corrections directly in Photoshop. The goal is to just import the linear data in Photoshop and then apply different kind of procedures in Photoshop in order to achieve a 1:1 match between both software. This way you can keep full control in Photoshop for further post processing and retouching.

Using the shown techniques you can easily transfer a rendering setup in the VFB to Photoshop while not having to destrucively bake in the colors into your renderings.

I am using 3ds Max and V-Ray 5 in this demo but you can also use the same techniques for older versions such as V-Ray NEXT and V-Ray 3.

Chapters:

00:00 - Introduction
00:10 - Basic Tonemapping Workflow
04:03 - Rebuilding the Linear Image
05:16 - LUT Problem
06:58 - Solution
12:36 - Filmic Tonemap
16:39 - Outro

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If you want to download the scene files for all my tutorials or see additional videos then please check out my Patreon:
  / jonasnoell  

piotrus3333 CGI Channel:
   • Simple non-destructive tone mapping