How To Make Weight Lifting Simulator!🏋️‍♂️ (Free Scripts)

Опубликовано: 19 Март 2026
на канале: skittles
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In this video, we're going to show you how to make a weightlifting simulator!

⚠️DON'T CLICK THIS: https://bit.ly/3otkYtn

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Scripts!

leaderstats

local datastore = game:GetService("DataStoreService")
local data1 = datastore:GetDataStore("strengthenergyData112")
local data2 = datastore:GetDataStore("cashData112")


game.Players.PlayerAdded:connect(function(player)
local leaderstats = Instance.new("Folder", player)
leaderstats.Name = "leaderstats"
local Strength = Instance.new("IntValue", leaderstats)
Strength.Name = "Strength"
local Coins = Instance.new("NumberValue", leaderstats)
Coins.Name = "Coins"
local Gems = Instance.new("NumberValue", leaderstats)
Gems.Name = "Gems"
local Rebirths = Instance.new("NumberValue", leaderstats)
Rebirths.Name = "Rebirths"





Strength.Value = data1:GetAsync(player.UserId) or 0
data2:SetAsync(player.UserId, Strength.Value)

Coins.Value = data2:GetAsync(player.UserId) or 0
data2:SetAsync(player.UserId, Coins.Value)

game.Players.PlayerRemoving:connect(function()
data1:SetAsync(player.UserId, Strength.Value)
data2:SetAsync(player.UserId, Coins.Value)


end)
end)

Strength-

script.Parent.LiftWeight.OnServerEvent:Connect(function()
local strength = game.Players[script.Parent.Parent.Name].leaderstats.Strength
strength.Value = strength.Value + 1
end)

MainScript-

local weight = script.Parent

weight.Activated:Connect(function()
if weight.Parent == game.Players.LocalPlayer.Character then
script.Parent.LiftWeight:FireServer()
end
end)

sell Script-

local Part = script.Parent
Part.Touched:Connect(function(HIT)
local H = HIT.Parent:FindFirstChild("Humanoid")
if H then
local player = game.Players:GetPlayerFromCharacter(HIT.Parent)
if player then
local leaderstats = player:WaitForChild("leaderstats")
local Currency = leaderstats.Coins
local Selling = leaderstats.Strength
if Selling.Value (put the greater than sign) 0 then
Currency.Value = Currency.Value + Selling.Value *1
Selling.Value = 0
end
end
end
end)