Hi, and welcome to my latest series where we get our geek on and start creating randomized dungeons!
So it turned out that because of the effort we put in earlier, implementing our actual modelled tunnels is a piece of cake! So here's a quick update to show you what I did.
As usual, I hope it makes sense, but if not, please be sure to comment and I'll do my best to clear up any confusion.
For those who just want the file (and I wouldn't blame you!) you can import it via this package: https://github.com/lonedevdotcom/Dung...
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