*I still plan to eventually remake this modpack as an update. This is the Dawntrail update + rework of other aspects (changelog below).
*I focused on showcasing the new DT-related stuff, but this update actually rework a lot of skills / aspects of the modpack.
Hey everyone! First of all, thank you so much for the incredible support during the Dawntrail update process! I want to apologize for SMN taking longer than the other jobs. This happened because SMN modding is more time-consuming and can be more complex since it involves summoned creatures. Now that I've finished the Dawntrail updates, I can start working on creating brand-new modpacks!
Changelog:
Dreadwyrm Trance - New VFX
Necrotize - New VFX
Ruin III - New VFX
Searing Light - New VFX
Searing Flash - New VFX
Energy Drain - New VFX
Energy Siphon - New VFX
Carbuncle / Egi - New Reworked VFX
Sunflare - New VFX
Lux Solaris - New VFX
Radiant Aegis - New VFX
Umbral Impulse - New VFX
Umbral Flare - New VFX
Reworked Job Gauge (New Solar Bahamut Gauge + Carb. Phoenix and Bahamut Rework)
New Skill Icons (20)