Spent like 2 weeks straight just struggling with the Hand Weapon animation systems, (this is like the fourth rework) it's far from perfect right now, but its good enough for now, so ill go back to actually getting the whole Alert/Caution/Evasion/Sneak States implemented mgsv style now, with little dynamic music variations for all phases and placeholder Outer Heaven CP Shouting and all AND a separate one in the Alert mode which kinda kicks in an extra layer when youre in combat and killing stuff (MGR style) ((simulated in this video))