Texturing Without UV's (An Intro to Triplanar Mapping) - Using Godot Engine

Опубликовано: 04 Июнь 2026
на канале: DevPoodle
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Hello! This is a tutorial on how to texture meshes in Godot 4 using triplanar mapping. Here's a link to the git repository containing the project's source code: https://github.com/DevPoodle/yt-examp....

Thanks for reading the description and thanks for watching the video.💖

Chapters:
0:00 Intro
0:17 UV Mapping VS Triplanar Mapping
2:16 Creating a minimal triplanar mapping shader
6:15 Adding more features to the shader
9:17 Outro