A quick demonstration of how to set up basic materials in Blender 3d with the Blender rendering engine set up. Goes over diffuse colors, reflection (mirror), IOR, normals, textures, etc.
This video is recorded DURING my high school media class, so you will hear sniffles, closing doors, and all sorts of interruptions. Hopefully those distractions will not ruin the content. More videos and other tutorials can be found on my website at http://www.weisbrodimaging.com/classes/