Mist Pass - Blender Basics (Cycles)

Опубликовано: 05 Август 2026
на канале: Steven Scott (OnlineRender)
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Mist
Distance to visible surfaces, mapped to the 0.0 - 1.0 range. When enabled, settings are in World tab. This pass can be used in compositing to fade out objects that are farther away.


Welcome to this Blender 3D tutorial where we explore how to create breathtaking mist effects! Whether you're working on a cinematic scene or atmospheric environment, mastering mist can add depth and drama to your renders.


Sketchfab asset

https://sketchfab.com/3d-models/full-...


📌 What You'll Learn:

Setting up mist in Blender
Adjusting mist settings for optimal results
Using nodes for enhanced mist effects
Rendering a realistic, atmospheric scene