Color Key Node - Key colours in Blender Octane

Опубликовано: 24 Март 2026
на канале: Steven Scott (OnlineRender)
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The Color KeyTexture node is used to key out a specified color in a connected texture map

Color Key Parameters
Input Input - Image to be keyed.

Key Color - The color to be keyed.

Mask - Garbage matte should be connected here.

Fill Color - The color to replace the keyed area.

Low/High Cutoff - The low and high cutoff for the color difference.

Computation Gamma - Adjusts the color range midtones before computing the difference.

Projection Input - Specifies the projection type to be used for this texture.

U Cutoff Low/High - Specifies the low and high edge of simple 2D cutoff in the U direction.

V Cutoff Low/High - Specifies the low and high edge of simple 2D cutoff in the V direction.

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