How Monetization Destroyed The AAA Industry

Опубликовано: 02 Март 2026
на канале: Developers By Design
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Games originally had only one way to make money, this was from the premium business model. A fixed price for the games This forced game companies to make good games in order to sell them. In the last 2 decades, most companies have gone for a live service approach. Either freemium or premium but would upsell through microtransaction. This approach worked financially but ultimately killed gaming.

How Monetization KILLED The AAA Industry

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