Building Unreal Engine 5.6 From the GitHub Source Code on GNU/Linux With Android Support

Опубликовано: 25 Июль 2026
на канале: Mamadou Babaei
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Alright, I’m back with another video.

If you caught the last one on building Unreal Engine 5.6 from source on Windows, you already know the drill. As promised—this is the GNU/Linux edition.

We’re doing it the Linux way this time: clean, efficient, and just a bit different. Let’s dive in.

In this tutorial, you'll learn how to build any version of Unreal Engine from the GitHub source code on GNU Linux. While we’ll focus on Unreal Engine 5.6, the steps apply to any versions of UE4 and UE5.

You'll learn how to:

Access the Unreal Engine 5.6 source code on GitHub.
Set up the required build environment.
Build Unreal Engine from source.
Build Unreal Engine with Android support.
Strategies to work around possible build issues.

00:00:00 - 00:00:18 Intro
00:00:19 - 00:00:42 Companion Article
00:00:43 - 00:02:33 Prerequisites
00:02:34 - 00:04:39 Access UE Source Code on GitHub
00:04:40 - 00:07:40 Generate & Setup SSH Keys
00:07:41 - 00:08:51 Add GitHub Public Authentication Key
00:08:52 - 00:18:06 Clone the Source Code
00:18:07 - 00:41:35 Android Support
00:41:36 - 00:44:42 Android SDK Setup Verification
00:44:43 - 00:46:41 Get the Binary Dependencies
00:46:42 - 00:47:50 Generate the Project Files
00:47:51 - 00:51:42 Build Unreal Engine
00:51:43 - 00:53:15 Dealing with Build Issues
00:53:16 - 00:53:54 ShaderCompileWorker
00:53:55 - 00:54:37 Let It Continue Until Failure
00:54:38 - 00:55:43 Re-run Make
00:55:44 - 00:57:46 Run UE Editor
00:57:47 - 01:01:09 Unreal Project Browser
01:01:10 - 01:01:47 Change Editor DPI
01:01:48 - 01:05:59 Deploy to Android
01:06:00 - 01:07:22 Re-deploy to Android
01:07:23 - 01:07:42 Conclusion

The companion blog post: https://www.babaei.net/blog/build-unr...

Related Tutorial for building Unreal Engine on Microsoft Windows:    • Building Unreal Engine 5.6 From the GitHub...