In this video i will demonstrate how you can create textures that can dissappear and reappear. This entire process is procedural so you can call them procedural texutures as well.
I will be using node in blender to achieve this result and i really hope that this video is helpful and was able to create some value
Timestamps:
0:00 - Intro
0:33 - Base Setup
1:15 - Opening Shader Editor
2:00 - Adding HDRI
2:40 - Starting with the texture
3:30 - Adding Bumps to the Object
5:00 - Adding nodes to make the disappearing texture
8:30 - Animate the texture
10:15 - Copy Material to other objects
11:05 - Bonus Tip - Use Gradient texture
12:30 - Final Animation
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