In this video i demonstrate how you can instance any object to your 3D model using geometry node and make sure that the object is facing in the direction of the normals of that object. The nodes that are used in this video are Noise texture, Align Euler to Rotation, Edge Vertex, Delete Geometry, Join Geometry, Instance on Point, Rotate Instances, Scale Instances, Random Value nodes etc.
If you like the videos and want to support me please consider joining me on Patreon where I will make these 3D models available for all my supporters :)
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