Custom Websocket Multiplayer Server - Unity

Опубликовано: 16 Август 2026
на канале: FNGamesOfficial
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This is a demo for my custom websocket game server, written in NodeJS. With a custom back-end, I'm only limited by the server's capabilities, and I don't have to rely on PUN or any other 3rd party service. It supports the synchronization of Position, Rotation, and Animator Controller. It also supports RPC messaging, and has a Master Client. The transition from PUN to my networking solution should be easy. That's what I'm planning to do for a game I've been working on.
Soon I'll add support for multiple rooms.