Audio-Reactive Motion Design in Unreal Engine 5.7 | Cloner That Dances to Music

Опубликовано: 03 Июнь 2026
на канале: Unreal Katya Fedak
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In this tutorial, we build an audio-reactive Motion Design cloner in Unreal Engine 5.7 that dances to music. 🎶

We’ll set up the cloner, spawn + lifetime settings, a color-shifting emissive material, and then link radius + forces to a sound wave in Sequencer.

What you’ll learn

Motion Design cloner setup (Sphere Random + high instance counts)

Lifetime + emission settings for smooth results

Material that changes color over age (Normalized Age → Lerp)

Linking parameters to music with Soundwave operators

Vortex + Curl Noise + Drag for that “dancing” movement

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