Out on the Homestead, players must spill Blood to make money and survive the unceasing waves of monsters.
Homestead is an isometric RTS tower defense game. Players will manage the expansion of the Homestead by spending blood extracted from the ground to fuel powerful towers and water crops. to succeed, players must balance economic growth with successful defense - combatting enemies from all four cardinal directions.
Homestead is inspired by tower defense games and strategy games like Rogue Tower and Into the Breach.
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This video is a demonstration of the design and mechanics of Homestead - a solo development project created in under 10 weeks.
Kano Magpuri is a Game Designer studying Interactive Design and Game Development at the Savannah College of Art and Design. Kano has professional experience working with interactive media as well as experience working on and leading game development projects at different levels of scope.
kjmagpuri.myportfolio.com