Making Randomly Generated Dungeons using STRUCTURE BLOCKS =D
COMMANDS:
/execute @e[name=Dungeon,r=52] ~ ~ ~ /execute @r[type=armor_stand,name=Randomize] ~ ~ ~ /blockdata ~ ~-1 ~ {auto:1b}
/execute @e[name=Dungeon,r=52] ~ ~ ~ /execute @e[type=armor_stand,name=Randomize] ~ ~ ~ /blockdata ~ ~-1 ~ {auto:0b}
RANDOM OUTPUTS
/execute @e[name=Dungeon,r=52,c=1] ~ ~ ~ /setblock ~-2 ~ ~-2 structure_block 0 replace {mode:"LOAD",name:"room4"}
/execute @e[name=Dungeon,c=1,r=54] ~ ~ ~ /setblock ~-2 ~1 ~-2 redstone_block
/kill @e[name=Dungeon,c=1,r=54]
Special Thanks To
Darc7
Data_Crusader
And Thanks To
Patrick
Peter (NEW)
Mr DemonN
mblohr
Dust Bunny
crazypets321
Corpe_
DudePlayz_YT
Twitter: / jragon014
Reddit: / jragon014
Tutorials: http://tinyurl.com/jragonhelp
Hiring: http://jragoncommands.weebly.com/hire...
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