📖️ ABOUT THE GAME
Tanki Online is a browser-based multiplayer free-to-play video game created and published by AlternativaPlatform. It was released on June 4, 2009.
GAME MODES
🔵️ Control Points (CP)
Teams fight for possession of certain points on the map. Teams periodically get points for holding points and take points away from the enemy. The more points captured, the faster the points are awarded, and the faster the opposing team loses points. The team that scores more points than the opponent wins.
🔵️ Siege (SGE)
There are several inactive point capture zones on the map. Teams fight for possession of one of these points, which is chosen at random. A point is captured only if it is not captured by any player on the enemy team. Each captured point brings 1 point to the team. Games in SGE mode are limited either by a certain number of points or by time.
Team Juggernaut (TJR)
🔵️ One tanker in each team controls a unique Juggernaut tank. When a Juggernaut is destroyed, the super tank goes to the next teammate who went to the respawn (except for self-destructed). For each destruction of an enemy Juggernaut, the team receives 1 point. Each team's objective is to destroy the enemy Juggernaut more times than the opponent does. Battles are limited either by a certain number of points or by time.
🔵️ Team Deathmatch (TDM)
The task is to destroy more tanks than the opposing team. Games in TDM mode are limited either by the number of frag or by time. Each tanker is responsible for the result, because of how competently and accurately he plays, depends on the final score of the game and the fate of the winner of the battle.
🔵️ Rugby (RGB)
There are two bases on the map, belonging to different teams, and several drop zones. A ball is dropped into one of these areas, chosen at random, by parachute (as well as boxes of supplies). Each team's job is to pick up the ball and deliver it to the opponent's base. If a player passes the ball and no one picks it up in a certain period of time, then the ball will disappear after a while.
🔵️ Capture the Flag (CTF)
Classic team combat mode. The goal of each team is to deliver the enemy flag to their base more times than the opponent does. For a successful delivery, you must bring the flag to the flagpole at your base, and your flag must be in place.
🔵️ Assault (ASL)
Asymmetrical combat mode, where each team has its own task. When playing for the red (attacking) side you must deliver flags to the opponent's point. Flags can only be taken by players on the red team. When playing for the blue (defending) side, you must guard the point and prevent the attacking side from delivering flags. The red team receives 10 points for each flag delivered, and the blue team receives 1 point for destroying enemy tanks.
🔎️ Sources: Wikipedia and Tanki Online Wiki.