Point (Vector2) Collisions VS Border Rectangle 2D || Raylib & Go

Опубликовано: 19 Май 2026
на канале: unklnik
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Simple example to demonstrate one way of checking for collisions of a moving rectangle inside a border by creating Vector2 points for each corner.

Code is here: https://unklnik.com/posts/2d-vector2-...

View on GitHub: https://github.com/unklnik/raylib-go-...

More examples using Go and Raylib are available here:
https://github.com/unklnik/raylib-go-...

Go https://go.dev/
Raylib-Go https://github.com/gen2brain/raylib-go
Raylib https://www.raylib.com/