Play now on Steam! https://tinyurl.com/sj9gy7u
Goofballs is a physics-based local-multiplayer casually competitive soccer party game where players roll, dash, and ground pound to score goals. The game combines slapstick physics with arcade-style soccer and adds a twist: after a goal is scored, the ball, surface, and arena can change – during the game!
Play locally against friends or the A.I. in 1v1 and 4-player free-for-all matches. Players can choose from the preset Classic, Chaos, and Competitive game modes, or they can create their own unique gameplay experience in Custom mode. With 8 quirky ball types, 4 unique surface types, and a variety of unconventional arenas there are hundreds of possible combinations to play.
Development for Goofballs began in July 2019 when Yellow Card Studio, a team of 12 SMU Guildhall students, started the prototyping phase. Full production began in late August and the game was finished in early December.
This student-made game was created over the course of one semester as part of the SMU Guildhall Team Game Production curriculum. It is the final Capstone game created by these students during their studies at SMU Guildhall, representing the culmination of two years spent in game development education.
Yellow Card Studios: Domenico Bellusci, Nicholas Carter, Jenn Cummings, Maizie Desmarais, Danny Durio, Hector Ogando, Pronay Peddiraju, Nate Rohrer, Taylor Roseberry, Yi Tao, Richard Toussaint III, Fred Zhao