Setting Up a Master Server and Fixing My Screenshot Code | Unity Multiplayer Game Devlog #27

Опубликовано: 27 Июль 2026
на канале: Tom Weiland
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In this Unity multiplayer game devlog, I got to work on setting up a master server and I managed to fix my screenshot code.

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In this devlog I found a solution to the problem I was having with my screenshot code in the last video. Although my screenshots now include the post-processing effects and I can take them at pretty much any resolution, it was quite frustrating how under-my-nose the fix was.

I also got to work on setting up a master server. It's still in an extremely basic state, but clients can now connect to it and the master server will connect them to a game server, which is pretty awesome!

#Devlog #GameDev #IndieDev #Multiplayer #Unity3D

"Interplanetary Forest" by Meydän is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
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