Sculpt & Scatter: Nature Scene with Geometry Nodes (Part 1)

Опубликовано: 11 Октябрь 2025
на канале: Christopher 3D
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In this Blender 4.3 video, we set up a nature scene with a focus on sculpting the terrain, adding a displacement modifier, painting vertex maps for use with object scattering. And finally we begin the process of using geometry nodes.

Part 2 is here:    • Sculpt & Scatter: Nature Scene with Geomet...  

00:00 Introduction
00:41 Section descriptions
00:58 Section #1A. sculpting the scattering terrain
07:02 Section #1B, adding displacement modifier
10:31 Section #1C, painting weight vertex maps
14:23 Section #2, setting up scattering objects/Collections
19:10 Section #3, Convex Hull geometry node setup

#geometrynodes #sculpting #weightpainting #scattering #blender4.3