Programming a first person shooter from scratch like it's 1995

Опубликовано: 18 Октябрь 2024
на канале: jdh
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3D like you've never seen it before!

PATREON:   / jdah  
TWITTER:   / jdah__  

CODE: https://github.com/jdah/doomenstein-3d

GITHUB: https://github.com/jdah
EDITOR: NeoVim
CONFIGS: https://github.com/jdah/dotfiles
THEME: gruvbox

RESOURCES:
DOOM Game Engine Black Book: https://fabiensanglard.net/gebbdoom/
* ‪@Bisqwit‬ 's video:    • Creating a Doom-style 3D engine in C  
Fabien Sanglard's "Build Engine Internals": https://fabiensanglard.net/duke3d/bui...
DOOM source code: https://github.com/id-Software/DOOM
The DOOM wiki: https://doomwiki.org/

0:00 Intro
0:47 Why?
1:21 Wolfenstein 3D-style
2:55 DOOM-style
9:50 Level Editor
14:35 Proof of Concept
15:53 Outro & Thanks