In this video, I share a bit more about myself, how I learned to code when I was 12 years old, and the various projects I've worked on.
Check out my devlogs: • Multiplayer Pirate Game Devlogs
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Check out my iOS games (no longer available because I can't be bothered to pay $100/year to keep them on the store):
⮞ "Ball is Life": https://apps.apple.com/ca/app/ball-is...
⮞ "Tartarus: The Abyss": https://apps.apple.com/ca/app/tartaru...
⮞ "Rainbow Reaction": https://apps.apple.com/ca/app/rainbow...
Khan Academy's Hour of Code: https://www.khanacademy.org/hourofcode
Swift: https://developer.apple.com/swift/
XCode: https://developer.apple.com/xcode/
Getting Over the Programming Hump (Blog Post): https://tomweiland.net/getting-over-t...
Kevin Kaymak's channel: / @androidretro
Dani's channel: / @danidev
Discord server: https://tomweiland.net/discord
Support me on GitHub Sponsors: https://github.com/sponsors/tom-weiland
Support me on Ko-fi: https://tomweiland.net/kofi
GitHub: https://tomweiland.net/github
Website: https://tomweiland.net/
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I started to learn to code when I was 12 years old, and in this video I wanted to share a bit about my journey as a game developer and the various projects I've worked on over the years. I started out really small with ultra simple 2D games, but now, some 6 years later, I'm building a 3D multiplayer game.
Additionally, we hit 1000 subscribers yesterday. Thanks to Dani giving me a shoutout in his latest video, this happened 2 months earlier than I predicted in my Goals for 2020 video. Thank you to everyone for all the support and for being a part of this community—you guys are awesome!
#LearnToCode #GameDev #IndieDev #Unity3D
"Interplanetary Forest" by Meydän is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Artist: / meydansound