Real-Time Exposure in Video Games 2 (Tera)

Опубликовано: 26 Май 2026
на канале: Arisa Miyako
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Hello everyone~! Bringing an update to my program. In the previous video the graph was hard to read and required manually pressing a button. Now the image histogram is much easier to read and more accurate. It also updates itself every .25 seconds. As shown in the video, again, it may be combined with tools like Reshade and SweetFX to tweak the exposure in real time. For this demonstration I was editing the "Tone Mapping" shader from SweetFX.

Soon it will be ready for beta testing. The program is not limited to only Tera, I am designing it to be universal and work with any game. It also doesn't hook any .dll's or alter the memory in any way, meaning there is no risk of bans for using it. Unfortunately, this means that in order to use it, you will have to play in either Windowed or Borederless Fullscreen modes.

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