This render was made with the help from Zachary from BGWFans.com and speculation from information and blueprints he provided. Everything shown here is my best approximation of how these blueprints could be interpreted in a real world environment. As stated in the video, terrain data was used from the Blender GIS add-on which is not 100% accurate to the blueprints and will cause discrepancies in the final track shaping. There are also several support spans missing from these plans that may appear in other plans that have not yet seen the light of day, so I have chosen to omit these apparent missing supports from this render. Early concept renders (from Screamscape.com) also depict spinning trains, which could be present on this ride as well and help to explain the apparently deceptively large track and extra long midcourse brake run if it is a controlled spinning mechanism. Zachary also notes that a 4th launch may be present after the stall, however I found that additional speed is not required so I did not include one here. Nothing in this video is based on any official information and should not be taken as such.
For a more in depth look from Zachary, check out his thread at https://parkfans.net/threads/universa...