TIMESTAMPS:
00:44 - 02:30 - Creating Xen Sky
02:30 - 03:54 - Creating light_environment entity for Xen
03:55 - 06:40 - Creating a small floating rock with info_player_start
06:41 - 08:32 - Creating a larger floating rock
08:33 - 14:49 - Creating varied terrain for our large floating rock
14:50 - 21:15 - Creating Xen entities, and Light_Spot
21:16 - 25:55 - Creating Xen cucumber tree's and ambient_generic sound
25:58 - 31:28 - Creating func_train platform, path points, and trigger_once
31:30 - 34:00 - Creating trigger_gravity, and expanding Xen sky
34:01 - 39:23 - Creating a Save/Load system for the bottom of Xen sky
Credits:
Hanging Letters font by Hareesh Seela:
https://www.dafont.com/hanging-letter...
Cafe Nero M54 font by justme54s:
https://www.dafont.com/cafe-nero-m54....