In this final episode of the series, we make game build exporting possible from within the editor. We also add a temporary fix for z alpha rendering. This may be the end of this series, but the engine is still going to be in development for a long time on twitch so if you want to keep up with development, feel free to catch me on twitch or follow along with the logic game dev twitch recordings in another playlist that will be posted here on my channel. Source will also become free on github in the near future. Thanks for watching and I will see you when I see you.
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Josyah Dooley