🎮 Welcome to the 3rd of our series on building a 2D game using Flutter and the Flame game engine!
The game is called Flappy Dash, just like the FlappyBird, but we just changed the Bird with the Dash!
In this video, we will talk about the assets and parallax effect (for the background)
🚀 In this episode:
We will import the assets such as the player sprite (image), and background layers. Then we use the ParallaxComponent to implement the background movement. So we have some background layers that move at different speeds based on their distance to the player or camera.
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🔗 Links:
Source Code: https://github.com/imaNNeo/flappy_das...
Flame: flame-engine.org
Parallax Component: https://docs.flame-engine.org/latest/...
Chapters:
00:00 Intro
00:28 Assets
06:10 Sprite
12:52 ParallaxComponent
19:00 Outro