BLENDER CHALLENGE: HOME IMPROVEMENT (PART 4)

Опубликовано: 06 Август 2026
на канале: zerobio
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BLENDER CHALLENGE: HOME IMPROVEMENT
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** Deadline for Challenge: Friday, July 5, 2024 **

I think this here is the final modeling video. Any additional objects or modifications I will do on my own before we get into texturing. So, in this video, I model a video camera and headphones.

In the next video, I expect to be unwrapping and starting to texture in Substance Painter. I will probably be going for a rather clean look similar to the Subnautica computer game.

I figure I am going to assign a lot of materials in Blender and unwrap each object to it's own UV tile. I may use UDIMS (multiple UV tiles) for the main pod body, however. Then I will probably export the entire model as one FBX and only bake one or two objects at a time in Substance Painter and texture those. I will then continue to bake objects and texture them until I have everything done and I will set it all up in Blender and render.

I appreciate you coming by here for this video series :)

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Watch all videos in the HOME IMPROVEMENT series
Part 1:    • BLENDER CHALLENGE: HOME IMPROVEMENT (PART 1)   (Introduction)
Part 2:    • BLENDER CHALLENGE: HOME IMPROVEMENT (PART 2)   (Modeling)
Part 3:    • BLENDER CHALLENGE: HOME IMPROVEMENT (PART 3)   (Modeling)
Part 4:    • BLENDER CHALLENGE: HOME IMPROVEMENT (PART 4)   (Modeling)
Part 5:    • BLENDER CHALLENGE: HOME IMPROVEMENT (PART 5)   (Final Renders)
Part 6:    • BLENDER CHALLENGE: HOME IMPROVEMENT (PART 6)   (Render Review)

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