Looped. Halo inspired - Unreal Engine Cinematic Scene

Опубликовано: 14 Июнь 2026
на канале: metatrox
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A project i worked on several months ago and then put on the back burner because I knew if was going to take a few days to render using Path Tracing. However I re-opened it and did my best to get as much quality as I could out of Ray Tracing/Lumen. Took about 1 hour to render in 4k. Not the highest possible quality but I think came out quite well!
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