Modelling and rigging an infected skeleton!

Опубликовано: 09 Февраль 2026
на канале: Antler Studios
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I am a game designer who also dabbles in art when I need to. This is an infected Skeleton that I made for our game Project Grove.

Software Used:
Maya (modelling, sculpting & rigging)
Substance Painter (baking and texturing)
Unreal Engine 5 (Renderer)