Using Unreal Engine 4.26, we test live action inside a virtual film set. Green screen footage was filmed with a Blackmagic Design Cinema Camera at 2400 x 1350, RAW. An alpha key was extracted and the actor color graded using Fusion. Both live and virtual camera lenses were 70mm. Employed the UE4 Path Tracer for final rendering. No further color grading was done in DaVinci Resolve, only a sound mix.
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