Designing Mechs in VR Using Medium With Andre-Lang Huynh

Опубликовано: 23 Октябрь 2024
на канале: The Gnomon Workshop
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Learn how to use Medium to quickly and efficiently craft hard-surface mecha designs for the videogame industry. Senior Concept Artist Andre-Lang Huynh has worked in video games for a decade, specializing in mecha and hard-surface design. The workflow taught in this workshop is the same one used by Andre to design characters, vehicles, and weapons for Gotham Knights, including the Batmobile and Batcycle.

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