This is a very early test of using Unreal Engine 4.22 to composite live video with CG. There is a vive tracker on the camera so the camera can be moved. The little robot I'm holding is another vive tracker. This has some issues because I haven't found a way to perfectly sync the data from the tracker with the video and unreal engine CG. I'm trying to work out the best way to do a simple virtual set at home. If anyone has any suggestions on how to make this work better, please post. The unreal project is available at https://github.com/MiloMindbender/Gad... but beware it is about 3.8gb because it includes one of Epic's free characters.
#virtualproduction #unrealengine