Spiral bevel gear pinions are used in transmitting the power to the rear wheels through the differential. It is conical and spiral angle is the main consideration for designing these.
The simple or zero bevel gears will have less contact area. Due to hypoid shift and large spiral angle results in more contact area and noiseless operation and also decreases the centre of gravity, resulting in better handling.
Time stamp:
00:00 Intro
00:25 Sketching
03:02 Plane offset
03:24 Scaled sketch
05:47 Plane offset
05:58 Scaled sketch
09:00 Guide curve(spline)
09:45 Loft
11:35 Combine
11:48 Pattern
12:40 Shaft profile
16:10 Revolve
16:28 Thread
16:30 MCMASTER-CARR comp
17:08 Assembly
17:43 Slot sketch
18:18 Extrude cut
18:29 Pattern
18:52 Chamfer
19:40 Outro
#fusion360 #autodesk
Learn more to do more.
*Top 10 tips in Fusion 360 that you must use (time-saving)
... • FUSION 360 | TOP 10 TIPS THAT YOU SHOULD ...
GENERATIVE DESIGN TUTORIALS
(brake pedal)
... • GENERATIVE DESIGN PART -1 || FUSION 360 ||...
(Hub mount-In detail)
... • FUSION 360 || GENERATIVE DESIGN || HUB MOU...
(custom bearing design)
... • #fusion360 | CUSTOM BEARING DESIGN | MODEL...
ABSOLUTE BEGINNER TUTORIALS
(universal joint)
... • #autodeskfusion | UNIVERSAL JOINT | 3D MOD...
(stuffing box)
... • FUSION 360 || STUFFING BOX || ASSEMBLY || ...
(screw jack)
... • FUSION 360 || SCREW JACK DESIGN || ASSEMBL...
(connecting rod)
... • FUSION 360 | CONNECTING ROD 3D MODELING | ...
ULTIMATE THINGS THAT YOU MUST KNOW
(Export motion study with environment)
... • FUSION 360 || EXPORT MOTION STUDY ANIMATIO...
(The power of rule fillet)
... • FUSION 360 || RULE FILLET || EVERYTHING YO...
(Create Mesh/web in your design with in no time)
... • FUSION 360 || MESH/WEB FEATURE || TRICK/HACK
(Design illusions with 3D sketch Hyperbola Hole)
... • FUSION 360 || HYPERBOLA HOLE || MOTION LI...
(Rotary machining 4th axis)
... • 📍FUSION 360 || ROTARY MACHINING || 4th AXI...
(How to fix the viewing error while tracing the objects)
... • FUSION 360 || HOW TO CORRECT THE VIEW WHI...
(Fusion 360 UI walkthrough)
... • FUSION 360 || BEGINNER SESSION
Now that you know the UI.
(constant mesh gearbox)
... • FUSION 360 || CONSTANT MESH GEARBOX-1 || ...
LEARN SCULPTING 1MIN A DAY
(Sculpting a wheel)
... • 1 Min Sculpting | Every Day | Fusion 360 |Rim
CAR DESIGN USING FORM TOOL
(Koenigsegg one:1 sculpting)
... • #autodeskfusion | BMW M3 GTR | FREEFORM MO...
(M3 GTR Sculpting)
... • #autodeskfusion | BMW M3 GTR | FREEFORM MO...
(F1 car design)
... • FUSION 360 || F1 CAR DESIGN PART 2 || DESI...
SIMULATION TUTORIALS
(connecting rod)
... • FUSION 360 || SIMULATION || CONNECTING ROD...
(brake disc)
... • FUSION 360 || THERMAL ANALYSIS OF BRAKE DI...
Learn fusion 360 if you are a beginner.
In this video, we're gonna design a simple knuckle joint.
(Design of knuckle joint from basic)
... • FUSION 360 || KNUCKLE JOINT || MODELLING |...
(BMW piston design)
.. • FUSION 360 || PISTON DESIGN || MODELLING |...
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