Project Showcase | Tabancura Apartments Type D

Опубликовано: 19 Февраль 2026
на канале: Rho Izquierdo Art
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Project developed in Unreal Engine 5 for an apartment complex project.
Modelling made in Maya and Blender, materials created using Substance Designer, fabric simulations with Marvelous Designer and rendered using unreal's render queue. Color correction and final render using Adobe Premiere Pro.

The lighting method is mixed, most of it being baked using GPU Lightmass and dynamic lumen movable lights for small features like lamps and create accents where is needed.